Intrigue
A TWILIGHT IMPERIUM 3rd EDITION (Shattered Empire) PBF

:: MAIN ::

:: MAP ::

:: SUMMARY ::

:: POLITICS ::

:: STRATEGIES ::

:: TECHNOLOGY ::

:: DISCARDS ::

:: RULES ::

:: ROUND 5 :: STATUS PHASE ::
:: JOL NAR WINS THE GAME ::

CABINET

Speaker

Winnu

Voice of the Council

Mentak

Minister of Commerce

Hacan

Minister of Exploration

L1z1x

Minister of Internal Security

-

Minister of Peace

-

Minister of Policy

Winnu

Minister of War

Jol Nar

Science Community Speaker

Xxcha

ORDER OF PLAY

SPEAKER

 STRATEGY CARD

1

4

5

6

7

8

CURRENT LAWS

ELECTED OFFICIALS

Glory of the Empire

SOs fulfilled (round 5 on) worth 3VP

Council Elder

Winnu

Short Term Truce

no combat in Round 6 (10 inf to negate)

Crown of Thalnos

Jol Nar

Technology Buy-back

in Status Phase, discard 1 Tech for 6TG

Emperor

Xxcha

Vorhal Peace Prize

in Status Phase, +1CC for lowest FS

Prophet of Ixth

Winnu

AGENDA

Wormhole Research

6.1

Unconventional Weapons (Law)

6.2

Imperial Containment

6.3

Investigate Spatial Anomalies (Law)

6.4

Subsidized Studies (Law)

6.5

 

OTHER ELECTIONS

Forbidden Research

L1z1x

Holy Planet of Ixth

Hope's End

Trade Embargo

L1z1x

LAST UPDATE: Wed 18 Jun 08 07:00 EDT reply 904

 


Hacan


Jol Nar


L1z1x


Mentak


Winnu


Xxcha

PLAYER NAME

Keii

Ugluk

shadow

Eppic

Mordred24

FunkyBunch

PLAYER LOCATION

Sweden
GMT +1

Quebec
GMT -5

Wisconsin
GMT -6

--

Quebec
GMT -6

British Columbia
GMT -8

COMMAND
COUNTERS

Strategy

2

Strategy

0

Strategy

0

Strategy

1

Strategy

3

Strategy

1

Fleet

9

Fleet

5

Fleet

5

Fleet

5

Fleet

7

Fleet

7

Command

2

Command

1

Command

0

Command

3

Command

3

Command

1

On-board

2

On-board

4

On-board

3

On-board

3

On-board

3

On-board

4

Reserves

1

Reserves

6

Reserves

8

Reserves

4

Reserves

0

Reserves

3

PLANETS

Hope's End

3

0

Nar

2

3

 

[0.0.0]

5

0

 

Moll Primus

4

1

 

Winnu

3

4

Archon Ren

2

3

 

Jol

1

2

 

Tsion

2

2

Centauri

1

3

 

Lirta IV

2

3

Archon Tau

1

1

 

Zohbat

3

1

Arnor

2

1

 

Perimeter

2

2

 

Lodor

3

1

Sumerian

2

2

Lor

1

2

Rigel II

1

2

 

Saudor

2

2

 

Arretze

2

0

 

Mirage

1

2

Xxehan

1

1

Quann

2

1

Resculon

2

0

Wellon

1

2

Mallice

0

3

 

Tequ'ran

2

0

Mecatol Rex

1

6

 

Bellatrix

0

1

Dal Bootha

0

2

Qucen'n

1

2

 

Mehar Xull

1

3

Gral

1

1

Arinam

1

2

Rarron

0

3

Coorneeq

1

2

Torkan

0

3

Arcturus

1

1

 

Hercant

1

1

 

Rigel III

1

1

Meer

0

4

 

Mellon

0

2

 

Kamdorn

0

1

 

Rigel I

0

1

VOTES

1

8

1

6

4

4

TECHNOLOGY

Hylar V Assault Laser
Deep Space Cannon
War Sun
Magen Defense Grid
Enviro Compensator
Sarween Tools

Hylar V Assault Laser
Deep Space Cannon
War Sun
Magen Defense Grid
Antimass Deflectors
XRD Transporters
Maneuvering Jets
Light/Wave Deflector
Type IV Drive
Enviro Compensator
Sarween Tools
Micro Technology
Nano Technology
Stasis Capsules
Neural Motivator

Hylar V Assault Laser
Deep Space Cannon
Automated Defense Turrets
War Sun
Enviro Compensator
Sarween Tools
Micro Technology
Nano Technology
Stasis Capsules
Cybernetics

Hylar V Assault Laser
Automated Defense Turrets
Antimass Deflectors
Enviro Compensator
Sarween Tools
Stasis Capsules
Neural Motivator
Salvage Operations

Hylar V Assault Laser
Antimass Deflectors
XRD Transporters
Type IV Drive
Enviro Compensator
Stasis Capsules
Neural Motivator
Bioptic Recyclers

Hylar V Assault Laser
Antimass Deflectors
XRD Transporters
Maneuvering Jets
Enviro Compensator
Sarween Tools
Stasis Capsules

TRADE CONTRACTS

Xxcha [2]
Winnu [3]

Jol Nar [3]
Xxcha [2]

L1z1x [1]
L1z1x [1]

Winnu [1]
Mentak [1]

Mentak [1]
Hacan [3]

Hacan [3]
Jol Nar [1]

TRADE GOODS

0

1

0

0

5

0

ACTION CARDS

4

3

3

4

1

2

ELECTED OFFICES

--

Crown of Thalnos
GF+1

Trade Embargo
no TA formed until Round 6

--

Council Elder
sole vote on 1PC (Elect)

Prophet of Ixth
Fighters +1
(has not built 2F this round)

Emperor
1VP

  

1

LEADERSHIP

2

DIPLOMACY II

3

POLITICAL II

4

PRODUCTION

5

TRADE II

6

WARFARE II

7

TECHNOLOGY II

8

BUREAUCRACY II

0

1

2

3

4

5

6

7

8

9

10

 

 

 

 

 

Public
Objectives

Stage I

 

 I successfully invaded one planet containing at least 1 opposing Ground Force this round.

 1

 

 

 I won a Space Battle against at least 3 opposing ships in one system this round.

 1

 

 

 I have 3 Space Docks on the board.

 1

 

 

 I now spend 10 influence.

 1

 

 

 I have Technology Advances in all 4 colors.

 1

 

 

 I control the planets needed to have at least one of each of the 3 technology specialties.

 1

 

Public
Objectives

Stage II

 

 I destroyed an opponent's Space Dock at the end of combat this round.

 2

 

 

 I now spend 20 influence.

 2

 

 

 I won two Space Battles this round, each in different systems and each against at least 3 opposing ships.

 2

 

 

 I successfully invaded two planets this round, each containing at least 1 opposing Ground Force.

 2

 

 

 I control planets with a combined total influence greater than the combined total influence of all the planets controlled by my two neighbors (the players to my immediate right and to my immediate left).

 3

 

Secret
Objectives

 

 Technocrat - I control at least 6 planets with a technology specialty.

 2

 

 

 Focused - I control 4 planets with the same technology specialty.

 3

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Special
Objectives

 

 I control the planet containing the Imperial Datacache.

 1

 

 

 I control the planet containing the Ancient Shipwreck.

 1

 

Ascendant

 I control Mecatol Rex.

 1

 

Territorial

 I control 8 planets outside my Home System.

 1

 

Imperial

 I control 12 planets outside my Home System.

 1

 

Supremacy

 I control 18 planets outside my Home System.

 WIN

 

Domination

 I control all the planets in the Home Systems of two other players.

 WIN

 

Influential

 I control planets with a combined total influence greater than the combined total influence of all the planets controlled by all the other players.

 WIN

 

Twilight Imperium 3rd Edition PBeM web site design
by Alexander Belyakov, 2005
modified by Remy Gibson, 2007
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